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Star Wars Battlefront Elite Squadron Online
**WE ARE ON DISCORD! :) JOIN US AT http://swes.cf **
Welcome to Battlefrontdice.com Please register to this site and make a introduction about yourself in the introductions section.

Please ensure you read the rules before posting:
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Enjoy your stay!
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psp3001hacker
[SWES]Paradox
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oscar1710
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PostSubject: Watch Dogs 2   Watch Dogs 2 Icon_minitimeFri May 01, 2015 11:30 pm

To anyone who is interested, which excludes myself :P
Saw this on my subscriber feed so to the watch dog fans that didn't know about this here ya go :)
and I haven't watched the video ;)
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[SWES]Paradox
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 02, 2015 12:49 am

Yes! Watch dogs was a great game !
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psp3001hacker
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 02, 2015 3:45 am

i liked watchdogs, good story imo. hopefully WD2 will be even better  Watch Dogs 2 2084118353
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[SWES]Paradox
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 02, 2015 12:00 pm

psp3001hacker wrote:
i liked watchdogs, good story imo. hopefully WD2 will be even better  Watch Dogs 2 2084118353
^^ you already know it's gunna be way better than the first!
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[SWES]gnmmarechal
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 02, 2015 1:48 pm

I liked the original one.
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TwentyJuan
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 02, 2015 5:25 pm

I know Dark will be happy
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSun May 03, 2015 8:16 pm

Over the moon about this...


Everybody already knew tho. I don't get why all the reviewers are going crazy about this when these interviews have been online for months:

http://www.gamespot.com/articles/watch-dogs-2-must-take-risks-says-creative-directo/1100-6424686/

http://www.gamestm.co.uk/discuss/watch-dogs-2-will-carry-on-taking-risks-says-ubisoft/

http://gamerant.com/watch-dogs-2-aiden-pearce-return/

The first two are interviews with the creative Director on WD1 who was talking about WD2 (And i think he let it slip he'd be directing WD2 as well)

The third is with the CEO of ubisoft.
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[SWES]gnmmarechal
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeMon May 04, 2015 1:51 pm

WD2... is there a need for it?
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TwentyJuan
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeMon May 04, 2015 6:42 pm

Yes. I feel they could have done a lot of things better in WD. Now they have another shot with WD2
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thedarkknight
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeTue May 05, 2015 9:53 am

Of course. The e3 2012 wd demo showed the world the future of gaming. It needs to exist as a buyable game. It has to exist. Everyone loved wd and this is probably the only ubsoft game which people want a sequel to.
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TwentyJuan
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeTue May 05, 2015 11:15 am

Rumors spreading of destructible environments like Battlefield, but I'm sure they are what they are...rumors
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thedarkknight
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeTue May 05, 2015 2:54 pm

Ofc, lool. Every game needs that by default these days, lol.
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[SWES]gnmmarechal
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeTue May 05, 2015 4:58 pm

destructible environments in WD? How would that work?
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thedarkknight
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeWed May 06, 2015 1:25 pm

Well, its all about the physics. E.g. when you crash a car into a wall, you expect it to shatter into pieces properly. its about getting that. WD was mostly spot on with objects in the road e.g. bus shelters, but not with walls, etc. And there was very little cover you could destroy (some, sure), etc.

its all about making objects manipulate correctly in response to the player.
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[SWES]gnmmarechal
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeWed May 06, 2015 4:44 pm

oh, I see. Unfortunately (for me) we'd never have BF-like destruction. blowing up a building in an open-world game would be so awesome. But it'd never work.
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TwentyJuan
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeFri May 08, 2015 5:54 pm

It could work and will probably be implemented into new games. Especially with consoles getting better
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thedarkknight
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeFri May 08, 2015 8:20 pm

The future is more realism and blowing up a building counts, lol. ofc, most games such as GTA and WD would never be able to pull that off. A vigilante or criminal blowing up a building would break the realism element both games have as everyone knows that their cities would be flooded with FBI, cops, Army to shut them down so wouldn't work. 

However, we will see that again for sure from war games.

Fyi: Look at Rainbow six siege. A tactical hostage rescue game where every environment is destructible.
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[SWES]gnmmarechal
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 09, 2015 5:59 am

that is good.
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 09, 2015 8:38 am

lol we had the same vid in our sub feed
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thedarkknight
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 09, 2015 1:08 pm

I never subbed to them. Maybe i should.
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TwentyJuan
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 09, 2015 1:41 pm

Oh I got to play the beta a bit for Siege. I really enjoyed it but I don like the team kill element as people could easily get frustrated and screw the whole team.

But yeah again about the destruction model for cities, I was basing it off of Red Faction games and Just Cause series
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[SWES]gnmmarechal
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSat May 09, 2015 5:45 pm

team kill is more realistic, makes you have to control yourself. On some games, you can simply fire if you see a person. If it is a teammate,he won't be damaged. I actually enjoy games with Friendly Fire.
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TwentyJuan
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeSun May 10, 2015 2:15 pm

I do to but too many trolls at the moment
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thedarkknight
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeTue May 12, 2015 10:43 am

gnmmarechal wrote:
team kill is more realistic, makes you have to control yourself. On some games, you can simply fire if you see a person. If it is a teammate,he won't be damaged. I actually enjoy games with Friendly Fire.

TwentyJuan wrote:
I do to but too many trolls at the moment
^^^THIS.
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[SWES]gnmmarechal
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PostSubject: Re: Watch Dogs 2   Watch Dogs 2 Icon_minitimeTue May 12, 2015 3:42 pm

meh, in CS GO I often get knifed on spawn by team mates. That's why I usually play casual cuz FFire is off there.
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